A new year a new blog. 2018 was a pretty big year for me as a developer but it kept me busy enough that I never had a chance to write about most of the things that happened. So I figured now would be as good of a time as any to reflect on this past year. So here are my accomplishments/failures in as close to chronological order as I can get.
I started 2018 out by doing something I’ve never done before. I showed a game I had worked on at a real convention. I had actually never even been to a convention before so this was an entirely new experience for me.
I showed off UFO Rodeo in a slightly more polished state than when I had showed it off at the science museum. It was a crazy weekend. Highlights included:
There’s a ton more I could write but I don’t think anyone wants to read it. Magfest turned out to be a great experience. One that I hope to do again some year.
2018 marked a year where I was able to complete in two separate Ludum Dare game jams. The first was Ludum Dare 41 where the prompt was “Combine 2 Incompatible Genres”. I choose foos ball and pinball and created a game called Foos Fight. You can download and play it for free from the link below:
What went right:
What went wrong:
Foos Fight is a fun little game if you’ve got a sec and a couple of xbox controllers hooked up to your computer. I’m not sure what I would change if I had to do this one over again. I might play with bringing some more elements from pinball such as lights and scores, but I feel what this game really needed was just another layer of polish.
VRVA is a small group of VR enthusiasts here in Richmond VA that was started by a friend of mine. In 2018 he became too busy to continue maintaining the group and setting up meetups, so I stepped up to help keep the group afloat in his absence.
Although I’ve managed to forget my equipment on more than one occasion and we almost always seem to show up to locations were the staff had no idea we had scheduled a meeting despite prior coordination I feel like the group has been a success. We try to meet once a month for VR and drinks. If you are in the Richmond area come out and join us its a lot of fun! https://www.meetup.com/VRVA-Virtual-Reality-RVA/
I really want to tell you guys about this one as it’s the biggest project I worked on this past year but I feel like it deserves it’s own post. I’ll try to make a full break down of this project my next post and once it’s up I’ll link it here. In the mean time you can check out the game in the link bellow.
The theme for LD43 was “Sacrifices must be made”. I made a little game where you played a clone named Liam. It was a comedic puzzle game where you had to kill yourself in strategic locations and then use your dead body to get past obstacles. You can download it for free from the link below.
What worked:
What didn’t work:
All in all I guess I have to be proud of this one because it did really well by my standards. I just don’t know why. I feel like personally this was one of my weaker entries for a Ludum Dare.
There were a bunch of other events and booths and projects that I had the opportunity to participate in this year, but for everything that I’ve written about and for everything that I didn’t get to write about there have been people who have helped me every step of the way. From setting up booths, to play-testing my games for me, to helping me record audio, to just coming out to one of my events and saying hi. Thanks a lot guys. It’s been a really great year!
So what’s coming for me in 2019? Well once again I’ve started the year out doing something I’ve never done before, I got engaged! I’m extremely excited and I imagine planning for that will probably take up a decent chunk of my time. That having been said I still plan on joining some game jams, posting some dev blogs and working on VR games. I’ve recently started dusting off a project of mine that I haven’t worked on in a really long time. Keep an eye out for some new Milo’s Many Nightmares updates soon!
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